Tim van Helsdingen
Tim van Helsdingen
About Me
FX artist/CG generalist based in The Netherlands.Apart from doing a lot of advertising work I love to do personal work to try to really push my skills.Started using Houdini in december 2015 and never looked back :)
EXPERTISE
Freelancer
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
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Recent Forum Posts
Is the Reference lop (2.0) broken or am i missing something April 2, 2023, 4:53 a.m.
Hey all,
I keep running into the fact that if I put down a reference LOP in 19.5 it errors with a "layer not found"
19.5 seems to be using the 2.0 version of the asset where 19.0 was on the 1.0 and works fine.
If I revert back to the 1.0 definition in 19.5 it works fine as well.
I thought it was probably me doing something wrong because other LOPs that use it under the hood work fine (like assetreference lop) but those seem to be using the 1.0 version inside of it...
Is the 2.0 version just broken? I cannot get it to work. I cannot finds any post about this, but I cannot be the only one with this problem. Looks to me like this is also why quixel bridge for 19.5 still isn't working (as it brings in the 2.0 of the asset) because if you set it to use the 1.0 version it works fine.
So is this a bug or am i missing something?
I keep running into the fact that if I put down a reference LOP in 19.5 it errors with a "layer not found"
19.5 seems to be using the 2.0 version of the asset where 19.0 was on the 1.0 and works fine.
If I revert back to the 1.0 definition in 19.5 it works fine as well.
I thought it was probably me doing something wrong because other LOPs that use it under the hood work fine (like assetreference lop) but those seem to be using the 1.0 version inside of it...
Is the 2.0 version just broken? I cannot get it to work. I cannot finds any post about this, but I cannot be the only one with this problem. Looks to me like this is also why quixel bridge for 19.5 still isn't working (as it brings in the 2.0 of the asset) because if you set it to use the 1.0 version it works fine.
So is this a bug or am i missing something?
Day 20 | Light | Bulb | Animation March 20, 2023, 1:38 p.m.
This time I did finish in time, and i’ve recorded my entire process in this 6 hour video.
Rendered in Karma (CPU) and composited in COPs
Hope you like it.
Get the project files here:
https://timvanhelsdingen.gumroad.com/l/mardini_bulb2023 [timvanhelsdingen.gumroad.com]
https://www.patreon.com/posts/80290347 [www.patreon.com]
Rendered in Karma (CPU) and composited in COPs
Hope you like it.
Get the project files here:
https://timvanhelsdingen.gumroad.com/l/mardini_bulb2023 [timvanhelsdingen.gumroad.com]
https://www.patreon.com/posts/80290347 [www.patreon.com]
Day 16 | Motion | Crash | Animation March 17, 2023, 8:49 a.m.
Had to leave last night before I could get a final render out, so a bit late but here is my render for CRASH and a recording of the process:
Rendered in Karma (XPU)
Download project file:
Gumroad [timvanhelsdingen.gumroad.com]
Patreon [www.patreon.com]
Rendered in Karma (XPU)
Download project file:
Gumroad [timvanhelsdingen.gumroad.com]
Patreon [www.patreon.com]